Afterschool, Weekend + Summer Sessions

The Foundry has offered a broad range of afterschool, weekend and summer options to youth. See below for our current offerings.

 

Tech + Art - Teaching Assistant Training Program

Program Description: In our TA program, students use micro-computers and motion sensors, 3D print objects we design, and attend sessions on-site to support a deep understanding of art + tech. Together we explore basic coding to make interactive systems operate. With these STEAM-related skills secured, students are supported to cooperatively lead educational sessions as Teaching Assistants helping our younger students (7-8th graders) investigate art & technology, coding & interactivity. In addition, we have guest speakers visit and talk about their STEAM careers.

Age Range: High school students

 

 

 

Youth Entrepreneurship Program

Program Description: In this program, students design and make items to sell using The Foundry's tech and/or textile labs. They meet entrepreneurs and learn about business while earning money from e-commerce and in-person market sales. During December and May, you can purchase some of these products through our e-commerce store. All sales support and pay students as they learn what it takes to be an entrepreneur. This program is made possible through the generous support of Ciminelli Real Estate Corporation.

Age Range: High school students

 

 

 

STEAM Programs  

Program Description: In our Tech and Textile Labs, students gain practical insight into making and Science, Technology, Engineering, Art and Math (STEAM) concepts. Applying these principles in their own projects, students develop new and powerful designs. Examples of past sessions:

  • 12th graders have learned about coding and interactivity by creating a set of creatures that "swim" (rise and fall), wave or growl. 
  • Two different groups of students (6th graders and 10th graders) have worked with us to construct laser-cut nightlights with built-in motion sensors that we designed for younger students. A bit of coding, soldering and even 3D printing was involved.
  • Three different groups of students (5th graders, 7th graders and 10th & 11th graders) joined us to create interactive fireflies from recycled materials and small electronic components. The little creatures light up when you wave at them - a great way to learn more about light, energy and circuits.
  • Two groups of 8th graders developed collections of sewn stuffed animals with embedded circuits, which they made for younger students.  LED “eyes” soldered to tiny sensors light up when noses or beak are touched.

Age Range: Our strength is in 7-12th grade programming, but we have worked with a broad range of schools and organizations such as Health Sciences Charter School (9-12th grade), Boys & Girls Club (5th-8th grade), Futures Academy (7-8th grade) and Tapestry Charter School (5th grade). We work to offer STEAM sessions each Fall and Spring, and have the capacity to support 10-12 students in each program. 

Special thanks to The Margaret L Wendt Foundation, The Garman Family Foundation, Third Generation Fund, Ralph C. Wilson Foundation, and The Emerging Philanthropists of Color for their grants in support of our STEM and STEAM sessions.

*If you are interested in partnering with us to offer programming, please begin the process by filling out our partnership request form.

If you would like more information or wish to support the growth of our afterschool programs, please contact [email protected]